Cover Quest

Người đăng: Unknown on Thứ Tư, 29 tháng 12, 2010

In Action #355, Mort Weisinger published this interesting list of cover collections:



Except, maddeningly, although he insisted that the writers include the title and issue numbers, he did not publish that information except for a few, such as Detective #40, 66 and 144. So I thought it might make an interesting contest to try to come up with lists for each of these categories, as shown in the column:

1. Five males over 10 years old (33)
2. Superheroes on foreign soil (28)
3. Unusual belts (30)
4. Means of transportation (33)
5. Numbers not issue numbers (25)
6. Stars (28)
7. Empty hands clenched (25)
8. Shadows (33)
9. Gloves, not worn by heroes who normally wear them (36)
10. Chains and shackles (28)
11. Stone (33)
12. Statues (25)
13. Clouds, gas, dust or smoke (26)
14. People with eyes closed (48)
15. Emblems with letters (32) Note: Only one per character.
16. Questions (31)
17. Bare legs (35)
18. Hero and secret identity (30)
19. No hero or heroine (27)
20. No villain (27)
21. Blond hair not feature character (25)
22. Yellow titles (25)
23. Headquarters (32)

I took a few out because they seemed too easy; almost every issue of Detective from about 1960-1963 featured Robin in profile as Mark Engblom documented a couple years ago.

Some ground rules: DC titles, as per Weisinger's requirement. Since Action #355 was the July 1967 issue, no comics after that date. And since you can use sources like the GCD for your covers, no comics published before 1955.

For the heck of it, here is my stab at #14, chains and shackles.
1. Superman #102
2. Superman #115
3. Superman #191
4. Action #235
5. Action #263
6. Action #286
7. Action #295
8. Action #318
9. Action #319
10. Superboy #109
11. Superboy #110
12. Superboy #120
13. Adventure #348
14. Batman #110
15. Batman #111
16. Batman #163
17. Wonder Woman #73
18. Wonder Woman #106
19. Jimmy Olsen #94
20. Lois Lane #73
21. Justice League of America #22
22. Blackhawk #118
23. Blackhawk #179
24. Blackhawk #184
25. Blackhawk #197
26. Hawkman #6
27. Hawkman #8
28. Hawkman #16

What struck me in compiling that list is how often the chains were used for some other purpose than restraining someone (other than Superman, who did indeed tend to get shackled a lot, usually with green K manacles). For example, Batman #111 featured the Caped Crusaders swinging with chains as ropes would not hold them in their new armored uniforms. And while Wonder Woman in the Golden Age often seemed like a B&D mag, in #73, she's pulling a ship by its anchor, which is attached to a chain. Hawkman's three covers with chains are similarly non-binding:


Some other cover types that were probably common in the DC Silver Age: Apes, duplicates of the heroes (many, many, Wonder Woman covers featured this theme), fat and/or excessively tall characters.

Good hunting!

Update: Commenter Jonathan L. Miller points out that one of the cover collectors, Paul Karasik, retained his affection for comics and has published several books:

I have not read any of them, but I have read many of the Fletcher Hanks stories in Fantastic Comics (the subject of the "I Shall Destroy" and "You Shall Die" books). Mark Engblom reviewed the former book here. I can certainly attest that the Stardust stories are every bit as demented as Mark indicates in his review. They are wildly entertaining and completely insane.
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D2-111: Slaves

Người đăng: Unknown on Thứ Bảy, 25 tháng 12, 2010

Story: Harry Harrison
Art: Dan Barry
Summary: Escaping the mystic valley on his hippogriff (see D2-110 Death), Flash is still chased by the ghost of death in various manifestations and plunges into a roaring river that sinks into a deep gorge.

Waking up, Flash is surrounded by young wood nymphs in what appears to be Paradise, but life on the ‘Mystic Isles’ will soon prove to be a living nightmare...
(Source of summary: www.ipcomics.net)

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It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.
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D2-110: Death

Người đăng: Unknown on Thứ Sáu, 24 tháng 12, 2010

Story: Harry Harrison
Art: Dan Barry
Summary: Escaping Ming’s kingdom via a long underground cave (see D2-109 Ming Supreme), Flash expects to reappear near the Forest Kingdom, but emerges disorientated amongst a flock of humanoid gorillas in unfamiliar territory.

Captured and left as an offering to the gorillas' mysterious 'Queen', Flash is lured by a voice from nowhere urging him to fight against unlikely adversaries in a confusing reality that is constantly changing from bad to worse...
(Source of summary: www.ipcomics.net)

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It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.
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D2-109: Ming Supreme

Người đăng: Unknown

Story: Harry Harrison 
Art: Dan Barry 
Summary: With Ming restored to his throne in Mingo (see D2-108 Skorpi on Mongo), Flash is approaching the tyrant’s capital in a captured Skorpi ship in order to find and capture his arch enemy on Mongo.

But with Ming reneging on his pact with the traitorous Skorpi, Flash’ disguise lands him in immediate danger and it is not long before he walks straight into a trap and has to fight against all odds to stay alive...
(Source of summary: www.ipcomics.net) 


It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.
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Merry Christmas From Silver Age Comics!

Người đăng: Unknown

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D2-108: Skorpi on Mongo

Người đăng: Unknown

Story: Harry Harrison 
Art: Dan Barry 
Summary: Landing secretly on Mongo to establish a forward base in the mountainside, a Skorpi detail sets about a gradual takeover of the planet by fomenting war and pitting old rivals against each other.

As the Skorpi frees Ming from his exile in a nearby asteroid and the old order begins to reassert itself, Prince Barin calls on Flash to unite the warring factions before Free Mongo is lost...
(Source of summary: www.ipcomics.net) 


It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.
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D2-107: Space School

Người đăng: Unknown

Story: Harry Harrison 
Art: Dan Barry And Bob Fujitan

Newspaper run: 2 Sep 1977 to 17 Dec 1977

Summary: Welcoming Worriless Willie back to the Orion Space Academy for Young Astro-Cadets after his search for a lost continent (see D2-106 Atlantis), the Space Kids are delighted to learn that they are to accompany Flash and Zarkov on a test flight in a new starship.

Already hampered by the inclusion of the Space Kids’ irate roommate in the crew, Flash' ship soon picks up a distress signal from an Earth expedition on a distant star, putting the young cadets at colossal risk in a daring rescue bid...
(Source of summary: www.ipcomics.net)


It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.

P.S. Indrajal fans read colour version  in  IJC#332-1979- The Hulking Horror.
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D2-106: Atlantis

Người đăng: Unknown

Story: Harry Harrison 
Art: Dan Barry 
Summary: Continuing his mind experiments with Worriless Willie (read D2-105 Planet of the Klet), Dr. Zarkov gains enough information to launch himself and Flash on a quest for the survivors of the lost continent of Atlantis.

Submerging in a purpose-built watercraft in the depths of the infamous Bermuda Triangle, Flash and Zarkov are unaware that the advanced race have registered Willie’s mind probing and are waiting to receive their long-terms prisoners with open arms...
(Source of summary: www.ipcomics.net) 

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It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.
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D2-105: Planet of the Klet

Người đăng: Unknown

Story: Harry Harrison 
Art: Dan Barry 
Summary: Trying out new anti-gravitation belts over the Rocky Mountains, Dr. Zarkov tells Flash that the testing will have to continue on a planet with heavy gravitation, so a decision is made to visit Klet and its 6-G surface (six times heavier pull than on Earth).

Arriving on the planet and met by their old friend Angor, Flash and Zarkov continue their risky work, but a forced landing in the Klet wilderness in Angor’s transport ship proves to be even more perilous...
(Source of summary: www.ipcomics.net) 


It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.
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D2-104: North Star Invaders

Người đăng: Unknown

Story: Harry Harrison
Art: Dan Barry
Summary: Recuperating at Dr. Zarkov’s Colorado retreat after sustaining an injury on Venus (read D2-103 Rebels on Venus), Flash is soon ready to join his friend on a trip to the Arctic to investigate why a radar station and a geology team have inexplicably frozen over and been buried in ice.

Scouting the area, an incredulous Flash soon spots a wheat field on the ground, planted by emigrants from a doomed ice planet who have settled on Earth’s Arctic continent as a last resort, determined to defend themselves to the bitter end...
(Source of summary: www.ipcomics.net)

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It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.
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D2-103: Rebels on Venus

Người đăng: Unknown

Wishing you a Merry Christmas and a Happy Holidays!

Glad finding out, friends are active in  Flash Goron's D-2 series as once in Indrajal Comics. Many FG D-2 strips are coming tomorrow. Enjoy!
*******************************
Story: Harry Harrison 
Art: Dan Barry 

Summary: Leaving Mongo after answering a summons from Space Control (see D2-102 War Robots), Flash moves on to Venus, where a serious conflict has broken out between a growing number of polluting Earth settlers and the indigenous Venusian population.

As Flash arrives at a Venusian fishing village to talk peace, a particular Earth colonist has his mind set on killing the young Venusian rebels who also do not accept talks as a way forward - with tragic results...
(Source of summary: www.ipcomics.net) 

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It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.
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D2-043: The Airborne Ark

Người đăng: Unknown on Thứ Tư, 22 tháng 12, 2010

Story: Harry Harrison
Art: Dan Barry
Summary: Arriving at the giant Woomera base in Australia, Flash is instructed to replace a pilot who has sustained an injury whilst working on a top secret project: to launch the largest plane ever built and permanently place it in orbit around Earth.

Acquainting himself with the crew and ground staff, Flash immediately senses an underlying tension in the air, and when the project’s flight psychologist and first pilot suffer a breakdown in communication and the first test flight faces disaster in mid-air, it is too late for remedies...
(Source of summary: www.ipcomics.net)

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It's from Col. Worobu's e-collection. All credits go to him & the original uploader.
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Mort Drucker Bio

Người đăng: Unknown

Found this inside Bob Hope #87:

Of course, the bit about his daughter becoming the first female comic book artist would be news to Ramona Fradon and Marie Severin.
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D2-042: The Metallic Raiders

Người đăng: Unknown

Story: Harry Harrison
Art: Dan Barry
Summary: Leaving Mongo with the whole Earth party before the two planets drift too far from each other (read D2-041 H-Bomb Under the Mongo Sea), Flash and his passengers learn that an unknown rocket has raided an atomic plant of uranium on Earth and made off to space with the entire loot.

Setting up base at a power station with Zarkov, Flash is still unaware that the uranium-hungry species is making plans for several more raids and is even preparing to install an undercover spy on Earth to realise their aims...

(Source of summary: www.ipcomics.net)

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It's from Col. Worobu's e-collection. All credits go to him & the original uploader.
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Supergirl's Skirt

Người đăng: Unknown on Thứ Ba, 21 tháng 12, 2010

Superman Fan posts about a girl's Superman outfit that was advertised in DC comics in the mid-1950s, along with the boy's outfit. As you'd expect, the girl's version featured a skirt.

At this point, we’re still four years out from Kara Zor-El’s debut (in Action Comics #252), and three years away from the “Super-Girl” Jimmy Olsen creates with a magic totem in what would seem to have been a dry run for the character (in Superman #123). Kara’s outfit featured a blue skirt while her precursor had a red one. (In Action Comics #156, temporary Superwoman Lois Lane had it both ways; red on the cover, blue inside the book).


Actually Kara had it both ways, too. In her first appearance, a preview at the end of the Superman story in Action #251, she had on the red skirt:

And although it was blue in her full-fledged debut in the next issue, they often goofed for the next year or two, as in this cover from Action #262:

Personally I thought the red skirt was better. And I'm sure if anybody wrote to Mort Weisinger about this "boo-boo", his response was probably that like all women, Supergirl had more than one outfit.

Update: Another example of the red skirt:
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Hurrah! Bahadur is back.

Người đăng: Unknown on Thứ Hai, 20 tháng 12, 2010

Are you still searching and ready for buying Bahadur Comics?


The creator of Bahadur  Aabid Surti and the son of the illustrator late G.Brahamania: "Promod Brahamania" (new illustrator) has started http://www.bahadur.in/.

Some pages of the very first Bahadur comic are available for online reading and many more are coming. The pages are recoloured.

According to my source of information, all 75 old comics will be reprinted soon, as well as new adventures will be released. Visit http://www.bahadur.in/ and subscribe. It's high time to show our respect & encourage them.

Eagerly waiting printed version. Although I've recollected many physical copies of Bahadur comics, I would like buying complete NEW set.

Followings 75 comics were printed in Indrajal Comics (1976 - 1990) only:

267    1976    The Red Bricks House
270    1977    Blood Suckers
276    1977    The Murderous Trio
284    1977    The White Ghost's Den
292    1977    The Challenge of Witch
296    1978    The Bandit Chief
300    1978    The Fire-Birds
306    1978    Double - Trap
312    1978    The KungFu Kings
316    1978    The Child Lifters
322    1979    The Invisible Saviour
326    1979    The Gang of Imposters
352    1980    The Secret Assignment
358    1980    The Desert Smugglers
364    1980    The Web of Hatred
370    1981    The Mystery of the Headless Ghost
374    1981    The Golden Tower
382    1981    The Spectre of Crime
395    1982    The Dragons
404    1982    The Vengeful Outlaws
419    1982    Highway Gang
433    1982    Treacherous Vandals
439    1982    The Maze of Treachery
V20N09    1983    The Secret of the Blue Mountain
V20N21    1983    The Duel at Shikargarh
V20N28    1983    The Great Bank Robbery
V20N34    1983    The Treasure Trail
V20N41    1983    Operation Cancer
V20N45    1983    The Savage Family
V20N52    1983    The Drug Scandal
V21N05    1984    Ambush on the Beach
V21N11    1984    Treasure in the Ruins
V21N18    1984    The Land Grabbers
V21N22    1984    The Coal Mafia
V21N28    1984    The Bridge on the River Nandi
V21N35    1984    The Highway Inn
V21N41    1984    Journey to the Silver Sands
V21N44    1984    The Satan's Legion
V21N50    1984    The Crime Syndicate of Arjangarh
V22N04    1985    The Big Three of Kanakpur
V22N16    1985    The Slave Runners
V22N22    1985    The Sword of Honour
V22N27    1985    The Massacre at Sitapur
V22N36    1985    The Ill Fated Outlaws
V22N42    1985    The Steel Grip
V22N49    1985    The Sweet Revenge
V23N05    1986    The Growing Spectre
V23N11    1986    The Tantalizing Killer
V23N22    1986    The Vortex of Crime
V23N31    1986    The Mask of Deception
V23N38    1986    Curse of the Guarding Spirits
V23N45    1986    The Whispering Shadows
V23N49    1986    The Masked Princess
V24N05    1987    The Price of Revenge
V24N11    1987    The Dictates of Destiny
V24N17    1987    The Abominable Deal
V24N31    1987    The Seeds of Poison
V24N37    1987    The Preying Ravens
V24N48    1987    The Brewing Treachery
V25N03    1988    The Call of the Valley
V25N11    1988    The Fire of Vengeance
V25N17    1988    The Savage Outlaws
V25N26    1988    The Calunge Beach
V25N33    1988    The Clutches of Greed
V25N41    1988    The Dreaded Fugitive
V25N50    1988    The Prowling Wolves
V26N08    1989    The Innocent Hostages
V26N12    1989    The Mistaken Identity
V26N18    1989    The Death Duel
V26N28    1989    The Raging Evil
V26N30    1989    The Haunted Fort
V26N35    1989    The Bank Heist
V26N38    1989    The Ghastly Encounter
V27N01    1990    The Fire of Revenge
V27N05    1990    The Snake Charmers Bait
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D2-102: War Robots

Người đăng: Unknown

Story: Harry Harrison 
Art: Dan Barry 
Summary: Staying on Mongo (see D2-101 Kozy and Skurvey and the Desert Raiders), Flash and Zarkov conduct Mongo’s first manual test ship flight ever around the planet’s orbit, but a fierce robot attack leaves them with no choice but to abandon the ship and flee.

Regrouping on the planet’s surface with G-402, an alien survivor of the same attack, Flash witnesses the completely automated robot fleet turning its guns on Mongo and realise that he must accompany G-402 to her home planet to eradicate the threat at source...
(Source of summary: www.ipcomics.net) 



It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.

Note:  D2-98 to 101 are available: HERE
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GI Combat #125

Người đăng: Unknown on Chủ Nhật, 19 tháng 12, 2010


GI Combat was one of the titles that DC inherited from Quality Publications in the late 1950s. As with their other war titles, DC created a continuing feature for the book. In this case, it was the Haunted Tank. During World War II, the US forces used a tank known as the M3 Stuart, named after the Confederate General, J.E.B. Stuart. In this series, the Civil War cavalryman haunts the tank named after him and which is commanded by a Jeb Stuart Smith (later stories dropped the last name).

The series mostly had the ghost giving cryptic and apparently crazy advice to his namesake, which later would be revealed as prescient. Smith's men were a little disturbed by his habit of talking to a ghost, but generally reasoned that he seemed to be a fine commander despite his eccentricity.

Their assignment for this issue is fairly straight-forward:

Intially, they fight a Messerschmidt that has been temporarily grounded, but is about to take off. They shoot it but:

Later, they defeat two German tanks, but one of their fellow American tanks is destroyed. As they head into Crecy, the General gives Smith some encouragement:

The fighting is fierce inside the town and the other two tanks for the American side are destroyed. But Smith and his men account for a few themselves:

They even run into Sgt Rock of Easy Company briefly. In the end, they hold out till dark and:

Comments: Entertaining story and gorgeous art by Russ Heath. I was particularly struck by the expressions on the faces of the men during the battle:

The backup story is about a submarine that is forced to fight on the surface due to problems. Eventually it is able to submerge, but even then things don't go perfectly:
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The Phantom Daily strips: 230 & 217-229 (better resolution)

Người đăng: Unknown

All following strips are collected &  arranged by  Emile. All thanks and credits go to her.

Note:  These files are 1900px to 900px wide, as well as suitable for Mac OS X users.
Links of  D-217 to 224 are replaced with better resolution scans.
Additional links of  D-224 to 229 are added.
Download HERE (100th post)

 

Following files have better resolution than earlier shared.
 


 


 


 


 




 
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D2-097: Troy

Người đăng: Unknown

Story: Harry Harrison 
Art: Dan Barry 
Summary: Continuing their interrupted journey towards the 20th century (see D2-096 Rome), Flash and Vicky once again land in the right place but at the wrong time as their time-hopper settles near the ancient city of Troy, scene of the Trojan War.

Encountering famous legends like King Agamemnon, Ulysses and Achilles, Flash makes a desperate bid to regain his ‘flying chariot’ and return home - even if it means building a hollow horse...
(Source of summary: www.ipcomics.net) 


It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.

Note: Same storyline run in the Sunday strip  S131 - "Troy" (11/17/74 to 2/16/75).
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Frew 1364 - The Witches Of Carpatia

Người đăng: Unknown on Thứ Bảy, 18 tháng 12, 2010


Writer: Donne Avenell
Artist: Carlos Cruz
Sep 2003 (originally print: F 11/89)

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Scanned by  Rockloud
Edited by Micho

All thanks & credits go to both friends.
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D2-096: Rome

Người đăng: Unknown on Thứ Sáu, 17 tháng 12, 2010

Story: Harry Harrison 
Art: Dan Barry 
Summary: Escaping Megalopolis III in a hastily assembled time-hopper (see D2-095 Hideout in the 25th Century), Flash and Vicky are waylaid in their journey as their hosts manage to remotely disconnect the hopper controls in mid-time flight.

Still landing on the same Mediterranean beach from which they began their journey in the 20th century, the pair soon realises that something is very wrong when Praetorian guards serving the Emperor Caligula appear...
(Source of summary: www.ipcomics.net) 


It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.

Note: Same storyline run in the Sunday strip S130 - "Rome" (9/22/74 to 11/10/74).
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D2-095: Hideout in the 25th Century

Người đăng: Unknown

Story: Harry Harrison 
Art: Dan Barry 
Summary: Holidaying on a desert island in the Mediterranean, Flash and Dale receive a visit from Egon Q309, who has time-travelled all the way from the 25th century to answer a trans-century communications call from Flash.

Realising too late that the call is just a ruse to attract Egon’s time-hopper and escape from the authorities, Flash is forced at gunpoint to travel into the 25th century by no other than his and Egon’s arch enemy ‘Eye’ McFry ...
(Source of summary: www.ipcomics.net) 


It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.

Note: Same storyline run in the Sunday strips S129 - "Hideout in the 25th Century" (7/21/74 to 9/15/74). 
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D2-094: Solar Energy Station

Người đăng: Unknown on Thứ Tư, 15 tháng 12, 2010

Story: Harry Harrison
Art: Dan Barry
Summary: As Flash and Dr. Zarkov approaches Earth after concluding their mission on planet Aerg (see D2-093 Holograms), a damaged alien warship is sighting Earth and its orbiting solar panel station, whose total output the aliens need to escape to their own galaxy.

Alerted to the danger when the alien ship attacks the solar satellite, Flash takes to the skies in the company of Worriless Willie and his special powers to stop what is now confirmed as a Skorpi vessel (see for example D2-056 Space Scouts and Skorpi)...
(Source of summary: www.ipcomics.net) 

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It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.

Note: Same storyline run in the Sunday strips S128 - "Solar Energy Station" (5/5/74 to 7/14/74).
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The PSAs

Người đăng: Unknown

DC ran PSAs (Public Service Announcements or Ads) in their magazines for many years. I'm not sure exactly when they started but it appears that they ended around July 1967; I was unable to locate any in Silver Age comics dated August 1967 or later (although I remember that DC had a similar series of ads in the 1970s called "Justice for All Includes Children"). But up until then, they appeared in almost every comic book DC published, with only occasional exceptions.

They were mostly pushed the "Be A Good Citizen" message, although some were geared at self-improvement, or safety, or family life. Here's a pretty good example:

I did some research on these over the last few days. The PSAs were very organized, to the point where you could probably identify the month of publication of a comic missing the outer wraps just by checking what PSA appeared in it. The monthly and eight times a year magazines all had the same PSA based on the cover date, while the bi-monthly mags all had PSAs based on the month prior to the cover date (i.e., Oct-Nov 1963 magazines would have a November cover date and the October 1963 PSAs, while Nov-Dec 1963s would have a December cover and the November 1963 ad). There was, however, one big exception: None of the romance comics published by DC carried the ads. My guess is that DC felt the readership of their love mags would be turned off by the ads, which were mostly aimed at young boys.

Some of the PSAs featured DC characters, such as Superman and Batman. DC's teen characters Buzzy and Binky popped up in quite a few ads, and as the series based on those characters had often ended years before it was often puzzling to readers. Just who was this kid Allergy? And why was Wolfie such a nasty little weasel?

Paulette Breen, the winner of a beauty pageant held annually at Palisades Amusement Park (a longtime DC advertiser) appeared in this one:

That appeared in October 1964, shortly after the Surgeon General's Warning first started appearing on cigarette packs. Hence the bit about adults not knowing any better.

The Health Myths Debunked ad convinced me to get a tetanus shot after I stepped on a nail one time. Some of the ads appeared more than once. According to several sources, the ads were written by longtime DC editor Jack Schiff and drawn by Bob Kane's ghost on Batman, Sheldon Moldoff.

Only one PSA that I was able to locate had text-only; this was the Big Dance, which appeared in many DC magazines in September 1956. It's about two teenage girls, who are bummed out that their parents have set a curfew for them to be home. To their surprise, they learn that their boyfriends (apparently a year or two older) also have a time limit.

I was able to assemble a list of almost all the PSAs published by DC from 1955 onwards using this list as a starting point, although a few proved elusive:

Jan 1955
Feb 1955 Binky's Special Christmas Quiz: Christmas in Many Lands
Mar 1955 Your United Nations at Work
Apr 1955 Peter Porkchops Don't Be Afraid to Speak Up
May 1955 Binky Gives Tips on Camping
Jun 1955 Buzzy There May Be a Career In Health For You
Jul 1955 Binky Gives Tips on Camping
Aug 1955 Buzzy Never Underestimate a New Idea
Sep 1955
Oct 1955 Buzzy Asks What Are You Getting Out of School
Nov 1955 Buzzy Do You Know Your Neighbors
Dec 1955 How a Nation Is Born Your United Nations at Work
Jan 1956 Binky in the Best Present of All
Feb 1956 Buzzy Asks Do You Know How to be a Good Babysitter
Mar 1956 Binky Healthy Teeth for You and Your Pet
Apr 1956 Binky Says It's Fun to Belong
May 1956 Get Your Ticket to the Treasury of Books
Jun 1956 Binky Presents Pioneers of 1776
Jul 1956 Do It Yourself Safety Rules
Aug 1956 Peter Porkchops Solves the Case of the Careless Camper
Sept 1956 The Big Dance
Oct 1956 Binky Shows How to Spend a Summer Week
Nov 1956 Binky's Special Election Exhibit
Dec 1956 Gifts to the United Nations
Jan 1957 Buzzy's Famous Books Quiz
Feb 1957 Winter Sports Champions of the World
Mar 1957 Buzzy's Special Brotherhood Week Quiz
Apr 1957 Buzzy Learns about Careers in Nursing
May 1957 A Date With Effie
Jun 1957 Worldwide Adventures in Science
Jul 1957 Binky Shows How to Make New Friends
Aug 1957 Earn While You Learn!
Sep 1957 Danger Prejudice at Work
Oct 1957 How Not to Enjoy a Vacation
Nov 1957 Teddy Roosevelt Guardian of Nature
Dec 1957 The Trick is to Treat All the World's Children
Jan 1958 Wanted: A Teen-Age Code
Feb 1958 The Flushing Remonstrance
Mar 1958 Do You Know What's Behind a Law?
Apr 1958 Peter Porkchops in the Secret of the Happy Pig
May 1958 Buzzy Scoffs at that Deep, Dark Secret
Jun 1958 Nature's Prize Pupil
Jul 1958 Are You a Litterbug?
Aug 1958 Wanted: A Pal
Sep 1958 Know Your Pet
Oct 1958 Binky: Lost--A Free Education
Nov 1958 Look to the Stars
Dec 1958 Sharing--the United Nations Way
Jan 1959 Formula for Success
Feb 1959 The Magic Card
Mar 1959 The Family Favorite
Apr 1959 What's Your BQ (Brotherhood Quotient)
May 1959 Do You Make Life Hard for Yourself
Jun 1959 Fred Finds a Way
Jul 1959 Buzzy Says Be Sure of Your Facts
Aug 1959 Peter Porkchops Gives Tips on Summer Fun
Sep 1959 Water: A Friend or Deadly Enemy
Oct 1959 It's Fun to Learn
Nov 1959 New Stars for Old Glory
Dec 1959 The Atom Servant of Man
Jan 1960 Binky in the Best Present of All
Feb 1960 Superboy Says It's Fun to Help Others
Mar 1960 Buzzy's Famous Books Quiz
Apr 1960 Aloha Hawaii
May 1960 What's Wrong with These Pictures?
Jun 1960 Be Your Own Boss
Jul 1960 Buzzy Says Free Speech Free for All
Aug 1960 Superman Lend a Friendly Hand
Sep 1960 Bike Safety=Bike Fun
Oct 1960 How Are Your Shopping Manners
Nov 1960 Keep Learning the Key to Success
Dec 1960 Children of Tomorrow
Jan 1961 Get a Grip on Your Gripes
Feb 1961 Our American Heritage
Mar 1961 Don't Sell Nature Short
Apr 1961 A Salute to Our American Indians
May 1961 How's Your Eye-Q?
Jun 1961 Parents Have Rights Too
Jul 1961 Gifts from Your Elders
Aug 1961 It’s Fun to Serve
Sep 1961 The Right to Be Different
Oct 1961 A Message from Otto the Robot
Nov 1961 Wanted: Safe Bus Riders
Dec 1961 People Are People
Jan 1962 Peter Porkchops in the Secret of the Happy Pig
Feb 1962 Let Science Serve You
Mar 1962 From Many Lands
Apr 1962 Do You Know Your Neighbors?
May 1962 Time Out for Talk
Jun 1962 Your Pass to New Worlds
Jul 1962 Superman Says Be A Good Citizen
Aug 1962 Not Wanted: High School Dropouts
Sep 1962 Buzzy's Rules of Water Safety
Oct 1962 Nature's Prize Pupil
Nov 1962 Health Myths Debunked
Dec 1962 Superman Talks about Pennies for Unicef
Jan 1963 Touchdown for Picasso
Feb 1963 Health Myths Debunked
Mar 1963 Safety First: All Year
Apr 1963 Salute to Our Fellow Citizens of Puerto Rico
May 1963 Countdown on Excellence
Jun 1963 Not Wanted: High School Dropouts
Jul 1963 A Tree Grow on Second Street
Aug 1963 How Not to Enjoy a Vacation
Sep 1963 Binky Shows How to Spend a Summer Week
Oct 1963 Play It Safe
Nov 1963 Your United Nations at Work
Dec 1963 Your Free Trip Around the World
Jan 1964 You Get What You Vote For
Feb 1964 Christmas in Many Lands
Mar 1964 Give and Take
Apr 1964 The Golden Rule
May 1964 Names Do Hurt
Jun 1964 Are You a Good Neighbor?
Jul 1964 Learn From Your Hobbies
Aug 1964 Rx Against Accidents
Sep 1964
Oct 1964 Smoking is for Squares
Nov 1964 Honesty is the Best Policy
Dec 1964 Children of Tomorrow
Jan 1965 Salute to Courage
Feb 1965 Superboy Says Don't Give Fire a Place to Start
Mar 1965 Friends Across the Seas
Apr 1965 Are You a Silent Witness?
May 1965 What's Wrong with These Pictures?
Jun 1965 Happy Hobby Time
Jul 1965 Binky Shows How to Make New Friends
Aug 1965 Summer At Home Can Be Fun
Sep 1965 Nature's Bill of Rights
Oct 1965 Are You a Litterbug?
Nov 1965 The Hip Way To Learn
Dec 1965 Builders of the Future
Jan 1966 The Magic Card
Feb 1966 The Invisible Handicap
Mar 1966 Do You Make Life Hard for Yourself
Apr 1966 What's Your BQ (Brotherhood Quotient)
May 1966 Health Myths Debunked
Jun 1966 Your Free Trip Around the World
Jul 1966 Natural Beauty--Everybody's Right
Aug 1966 The Policeman is Your Friend
Sep 1966 Get Hip to Old Folks
Oct 1966
Nov 1966 Lost: A Free Education
Dec 1966 Superman Talks about Pennies for Unicef
Jan 1967 Champs Against Odds
Feb 1967 Peace on Earth
Mar 1967 Countdown on Excellence
Apr 1967
May 1967 BEM Shows Up
Jun 1967 Mystery of the Million-Dollar Briefcase
Jul 1967 Make Your Summer Count

Favorites? I think everybody loved BEM:

I also liked How Not to Enjoy a Vacation, with the family pet describing the misadventures his owners had on a summer trip, and Honesty is the Best Policy, about three boys who find a wallet in a phone booth.

As far as I know, none of the other comics publishers did anything similar during the Silver Age.

Update: More discussion of the PSAs here.
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D2-093: Holograms

Người đăng: Unknown

Story: Harry Harrison 
Art: Dan Barry 
Summary: Returning to Earth from the gambling satellite (see D2-092 Gudrun and the Gambling Satellite), Flash is looking forward to some skiing at Dr. Zarkov’s retreat in the Rocky Mountains, but the scientist has other ideas.

Demonstrating his new holograms for Flash, Dr Zarkov then takes his friend on a well-equipped flight to the planet Aerg to find out what has happened to an explorer ship lost there recently - with plenty of action in store...
(Source of summary: www.ipcomics.net) 


It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.

Note: Same storyline run in the Sunday strips S127 - "Holograms" (2/10/74 to 4/28/74).
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Around the Comicsphere

Người đăng: Unknown on Thứ Ba, 14 tháng 12, 2010

Commander Benson has a terrific trivia challenge for Silver Age fans. Off the top of my head I can get four answers out of ten (1,6,9 and 10) and have a pretty good guess at 4 and 5. I'd know where to look to find the answers to 2,4 and 8. Only #3 has me currently baffled; might want to bone up on my World's Finest issues. Great job; as the Commander notes, coming up with challenging questions is a chore in the age of Google.

Booksteve has a post covering all the Craig Yoe books for this year, which is quite a prodigious output. Great for last-minute holiday shopping for your comic fan friends and relatives!

Blog into Mystery covers the time that Supergirl got Jimmy Olsen fired in a version of Standard DC plot #6b: Someone looks into future, learns that someone else will die, and does amazingly convoluted things to try to prevent it. I can think of four other examples of this plot, including the famous story where Lightning Lad first died.

Over at Nothing But Batman I have a pretty long look at the romance between Batwoman and Batman during the Silver Age.
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D2-092: Gudrun and the Gambling Satellite

Người đăng: Unknown

Story: Harry Harrison
Art: Dan Barry
Summary: Flash and Dale arrive undercover at a busy gambling satellite in space lying outside police limits and suspected of housing space pirates laundering freshly stolen cargo into legitimate supplies.

As Flash begins his reconnaissance of the vast station, an old enemy  spots his face on an internal monitor, and suddenly it all becomes very, very personal...
(Source of summary: www.ipcomics.net)

Download 

It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.

Note: Same storyline run in the Sunday strips S126 - "Gudrun and the Gambling Satellite" (11/18/73 to 2/3/74)
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D2-091: Twice in Time

Người đăng: Unknown on Chủ Nhật, 12 tháng 12, 2010

Story: Harry Harrison 
Art: Dan Barry 
Summary: Touching down on Moonbase for a short holiday after their latest deep space mission (read previous post D2-090 Dale’s Mission), Flash and Zarkov cannot resist travelling to the nearby space vortex (D2-073 Flash Gordon and the Vikings (not available with me) and D2-074 McFry’s Vendetta) to drop a probe into the time tunnel.

However, an unknown force pulls Flash' ship into the vortex, and when it re-enters normal space Flash and Zarkov find themselves reliving the past as they prepare to board a damaged battleship containing Dhreen mummies (see D2-035 Derelict of the Skorpi War)...
(Source of summary: www.ipcomics.net) 


It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.
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More Homages

Người đăng: Unknown on Thứ Bảy, 11 tháng 12, 2010

My blog buddy Allan at Gorilla Daze has a post up on a cover that is an obvious homage to this famed cover, from Flash #123:

One of his commenters asked if that Superman cover was the first homage to the Flash of Two Worlds cover. I responded that this one was earlier and pretty obvious:

Some obvious similarities there; the central figure, the two people speeding towards him with an object between them so they can't see each other.

The GCD points out that the Flash #123 cover is an homage itself:

It has the same key elements, but one major thing is different; there's no particular reason for the two German soldiers not to know about each other, whereas in the other two covers, there is obviously quite a surprise awaiting the two men who are on a collision course.

It's interesting to note that the scene shown on the cover of Flash #123 has little to do with the plot. Indeed, it seems shoehorned in the story just to justify that image. Barry and Jay are actually aware of each other in that sequence, even though it doesn't appear that way. In Flash #147, on the other hand, it comes as a big surprise to both the Flash and Professor Zoom to bump into each other.

A couple more swipes that I noticed recently:

Obviously inspired by this Mystery in Space cover:

While the next issue of Mystery in Space had this cover:

Which clearly begat this one:
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D2-090: Dale's Mission

Người đăng: Unknown

Story: Harry Harrison 
Art: Dan Barry 
Summary: Returning to the Space Corps on Mars after his time at Yale (read earlier post D2-089 Jack Hammer), a disappointed Flash learns that Dale is just about to set off to a distant star system as head of a crew testing a star system for human habitation.

However, a follow-up mission is already planned, which brings Flash and Zarkov to the ‘Star 206’ under investigation, but things have already started to go horribly wrong on the supposedly inhabited planet...
(Source of summary: www.ipcomics.net) 


It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.
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The Last Phantom 03 ( 2010)

Người đăng: Unknown





All thanks & credits go to original uploders.
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The Last Phantom 02 ( 2010)

Người đăng: Unknown







All thanks & credits go to original uploders.
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Frew #1577: The Plutonium Wreck

Người đăng: Unknown on Thứ Sáu, 10 tháng 12, 2010

Writer: Tony de Paul

Artist: Joan Boix

 Download  57.87 mb

All credits go to "Kit Walker" who has provided the scans.Sharing after additional editing.
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D2-089: Jack Hammer

Người đăng: Unknown on Thứ Năm, 9 tháng 12, 2010

Story: Harry Harrison 
Art: Dan Barry 
Summary: Saying goodbye to Worriless Willie at the Space Corps (see D2-088 Willy and the Martians), Flash is summoned by Dr. Zarkov to Yale's School of Extra-Terrestrial Studies to have his inner thoughts about his previous Mars mission registered by a mind-recording computer.

Enjoying his stay at his old university, Flash suddenly bumps into his old school-mate and fullback Jack Hammer, who is eager to let Flash test fly his company’s new sports rocket - a little too eager...
(Source of summary: www.ipcomics.net) 


It's from Emile's e-collection. All credits go to her & "Allen Lane" who scanned and first shared at net.
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The Phantom: D 126a, 225 to 229 & S169 to 172

Người đăng: Unknown

ICC's contribution: 126a

Thanks to  Venkitachalam Subramanian, today added followings 5 daily and 4 Sunday strips also:

HERE (100th post)

Daily:

 D225 - Crocco Island West

Original run in the papers: 29 Dec 2008 - 25 Apr 2009

D226 - The Unknown Commander

Original run in the papers: 27 Apr 2009 - 22 Aug 2009

D227 - Revenge of the Python

Original run in the papers: 24 Aug 2009 - 19 Dec 2009

D228 - The Phantom at Sea

Original run in the papers: 21 Dec 2009 - 17 Apr 2010

D229 - Terror Cells in New York

Original run in the papers: 19 Apr 2010 - 14 Aug 2010

Sunday:

 S169 - The Jungle Lesson

Original run in the papers: 28 Sep 2008 - 22 Mar 2009

S170 - The Eternal Triangle

Original run in the papers: 29 Mar 2009 - 20 Sep 2009

S171 - The Lost Kingdom of Avaria

Original run in the papers: 27 Sep 2009 - 21 Mar 2010

S172 - The Dirty Half-Dozen





All credits go toVenkitachalam Subramanian & ICC.
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Superheroes #4

Người đăng: Unknown


As the 1960s wore on, the superhero craze showed no signs of abating. DC, the only comic publishing company that had never ceased publishing superhero comics, nearly doubled their output of the men in capes and cowls from about 25% of their books in the 1950s to about 45% in the 1960s. Marvel, which had no superhero titles from about 1955-1961, suddenly was swarming with amazingly-powered characters.

And then came Batmania, and it seemed like nothing sold except superhero titles. So Dell, which had only made a few half-hearted attempts at the genre, leapt in with this rather lame effort. Even the comic's title seems generic: Superheroes. "A Fantastic Transformation into Reality?" And the Fab 4 were the Beatles.

We quickly learn that four "teeners" are able to control a quartet of super-powered androids. One guy can receive radio waves; a very useful ability. Of course, you could just bring along a portable radio instead. Another guy has built-in radar, which proves handy considering that the story is about a bomber plane from SAC (Strategic Air Command) being hijacked by hypnotic command. Polymer Polly can fly and create strands of polymer from her body, while Crispy can shoot cold rays from his fingers.

The androids use their combined skills to find the bomber and render harmless the atomic bomb it had dropped:

In part II (pay no attention to that "The End" caption above), we learn that some hip couple were behind the hypnotism that took control of the SAC bomber. Since their plot has been ruined, they decide to get even with the Fab 4. And they quote a lot of 1960s music lines in the process:


This part also explains the "fantastic transformation into reality" bit. You see, the kids send their minds into the androids. The androids come to the old abandoned opera house where the kids hang out. The hip couple send a bomb there. And the bomb implodes:

As a result, the kids now have the powers that they formerly had to use the androids in order to possess. It's ginch-tastic!

A week later, the teeners have had some time to test and expand their powers. The radio-wave guy (called El by his buddies) has figured out where the hypnotic wave came from. And so the laser/radar guy:

When they get to the theatre, the Mod (our villain) and his gal are giving a concert:

Yeah, I could criticize that song for not rhyming, but it's not like the other publishers of the time did teen exploitation any better--the Kryptonian Krawl, anyone? Anyway, the kids (including the heroes) are all hypnotized to attack the Peace Ministers' Conference. Fortunately, the hypno-wave doesn't work if one is shoved (which seldom happens at a riot):

The Fab 4 quell the mob, and eventually catch the Mod and his girlfriend.

Comments: Painful. About the only thing positive in this effort is the artwork (credited in the book to Sal Trapani, but actually penciled by Bill Fraccio and inked by Trapani per Martin O'Hearn in the comments). The script glosses over all sorts of plot-holes, then maddeningly screeches to a halt so the kids don't walk out of Polly's house dressed in their uniforms. Never mind that earlier it's Tom's house. The story tries too hard by half to be relevant to kids of the time--why Tom even produces a comics fanzine--but fails miserably. It is plain to see why this was the last outing for the Fab 4.
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