Hiển thị các bài đăng có nhãn Green Arrow. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn Green Arrow. Hiển thị tất cả bài đăng

Adventure #231

Người đăng: Unknown on Thứ Tư, 24 tháng 3, 2010


I'm not much on the Superbaby stories as a rule, but this one is definitely top-notch. Superboy decides as a teenager to repay some kindnesses that he experienced as a boy. For example, Cal Bentley, who now runs an amusement park, once saved baby Clark from destroying a train and revealing his secret identity:

Another man rescued the tot from his first encounter with Kryptonite:

Not surprisingly, Clark refuses payment for helping these men out as a teen. However, one of the men (now a wealthy miser) who saved him from losing Pa Kent gets a nasty surprise when Superboy presents him with the bill for mowing his lawn:

However, it's all for a good cause, as the penny-pincher learns:

Superboy even thinks of the boys he's beating out for the jobs that he takes for the people who helped him out as a baby:

Nice little touch there. And in the end, there are just two people left to thank:

Comments: A superb story, with wonderful characterization for Superboy. The way he repaid the miserly rich man was particularly deft.

The Aquaman story is one of many from the Silver Age about a predicting machine:

As must happen in all such tales, the first two predictions come true. Will Aquaman really experience "dying" at the hands of one of his finny friends? Sort of:

The dye gets all over him, get it? Comments: Cute, if formulaic.

In the Green Arrow story, a local manufacturer is producing mini Arrowcars for sale. The local Green Arrow fan club tries them out:

But some crooks take advantage of the opportunity to steal the original, forcing the Emerald Archer and Speedy to use one of the kiddie-mobiles. The fan club helps out:

And eventually the crooks are caught and the Arrowcar returned to its rightful owners.

Comments: I liked the clever use of the mini-Arrowcars.
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Single Issue Review: Adventure #227

Người đăng: Unknown on Thứ Tư, 13 tháng 5, 2009



It's easy to forget about Superboy from the Silver Age; the current Superman apparently never was Superboy, having only gained his powers in manhood. How much of this is due to the longstanding suits over the rights to Superboy can only be guessed, but certainly Superboy was a major DC character of the Silver Age; in fact it is quite easy to argue that he was as important in that era as Batman.

He, like Superman and Batman, headlined one of DC's three monthly anthology magazines. He also had his own magazine, which wildly outpaced Batman's in sales, except during the Batmania years. To give you an idea, here is where Superboy ranked in sales among all comics starting with 1960: 4, 3, 2, X, X, 2, 3, 3, 4, 3. The two years shown as X (1963 and 1964), DC did not report sales but it is not hard to see that the numbers missing are 2 and 2; Superboy outsold the #3 book (Lois Lane as it happens) by over 100,000 copies in both 1962 and 1965, the years bracketing the missing ones.

As you can see from the cover to Adventure #227, he is still a boy in these stories; to my eyes he looks about 10 or 11. In the story, Superboy learns that Smallville has a contest on about who's its most good-hearted citizen. Not surprisingly the tally thus far favors Superboy heavily, but he feels it's unfair given his powers and so he declines via smoke-signal:



Good characterization there. Since he is out of the running, Superboy is given all the letters nominating him for the award, and as shown on the cover, he is surprised when he finds that many people remember events which he knows did not involve him.



As he tracks down the source of each claim he realizes that there's one person present at each incident:





Of course it's the postmaster. Despite a gruff demeanor he has a heart of gold and a small inheritance he's used to help people out anonymously, making it seem like Superboy must have done it. But now Superboy knows his secret, what can be done? Well, fortunately the postmaster is about to retire anyway and:



Comments: Cute semi-Scrooge story; to be honest I did not notice the postmaster in the background of those shots (which were 3 pages apart in the story). Art by Curt Swan is solid but not special; I am one of those folks who think that Swan got better--much better--as he aged.

The Aquaman story I have to show you the splash for:



It's all a plot to get Aquaman too busy to foil a planned "boat job" by some hoods. Aquaman gives his fans a few underwater grooming tips here:



When I feel the need to shower? And not to belabor the obvious, but who would see him naked in the middle of the ocean?

But the hilarity is just getting started. Aquaman feeds soap flakes to blowfishes so they can provide him with a nice lather for washing his hair. Electric eels heat up a plate of "seaweed" food for his meal. Mmmmm, seaweed! And when he wants to relax:



The crooks ask him to show them how he responds to an emergency on a nearby boat. It turns out that Aquaman has a lantern fish following every boat in the ocean. If there is trouble, the skipper signals the lantern fish, who signals a sea hare who signals a flying fish who signals a giant boxing shrimp, who signals A-man. Whew!

With this knowledge, the crooks can pull their job, as they have a man ready with a net to catch the flying fish and prevent the message from reaching Aquaman. But he foils the plot and explains that he suspected something from the first as their camera exuded bubbles of air when they were filming him, revealing that there was no actual film in the camera. And he has a seagull acting as backup if any of the links in the alert system fail.

Comments: Silly, but entertaining as heck. Ramona Fradon does her usual solid job on the artwork.

The final story features The Green Arrow Mystery Cards. Green Arrow has been handing out collectible cards featuring him and Speedy capturing crooks. Even back then, he knew the value of having a few rare cards:



Obviously this is a nod to collectible trading cards which were very popular in the Silver Age. I can remember buying card sets in the early-mid 1960s that featured such themes as astronauts, good guys and bad guys (from the old west), Lost In Space, and Batman. And of course trading to get the rare ones was a big pastime; I remember getting something like 125 baseball cards for one Moe Drabowsky card.

Anyway, the fad has caught the attention of that older fella getting out of the car, and he's quite willing to pay top dollar to get some of the rarer cards in the set. He gets the kid to part with his "Flight of Peril" card for $5 and a toy, but the gal who has "Green Arrow Captures Diamond Thief" is made of sterner stuff and won't trade for anything. But the old man is determined, and one of his henchmen burgles the girl's house to get the card that night.

It turns out however, that Green Arrow and Speedy had not intended for those cards to be particularly rare; it appears that somebody is cornering the market on them. Unfortunately the plates and original photos for those particular cards were destroyed in a recent fire. So Green Arrow decides to duplicate the pictures with the aide of a photographer.

The first two shots go off without a hitch, so the only one remaining is to capture the jewel thief. In the original, a thief had stolen the Sun Diamond and was about to throw it out the window when Green Arrow shot and cleaved the diamond in two, with the two pieces then missing the window. A nearby man scooped up the diamonds and handed them to GA. They reproduce the event with the Moon Diamond (since the Sun Diamond is already cut in two, and the man scoops up the diamonds but:



It turns out that Green Arrow was suspicious all along, and so he intentionally cut the diamond a little off-center and knew something was wrong when the crook gave him two perfect halves.

Comments: Excellent, well-executed premise for a story, with art by longtime GA artist, George Papp.
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Adventure #253

Người đăng: Unknown on Thứ Năm, 20 tháng 3, 2008

The October 1958 issue of Adventure Comics featured a rare team-up of the two major teen stars of DC at the time, Superboy and Robin. Of course, due to the constant timeline problems with Superboy, Robin had to be projected into the past in order to interact with Clark as a peer.

The plot is wildly incompatible with the rest of the Silver Age DC. First, Robin is sent back in time to prevent Superman from getting killed years later. But we know that one of the central tenets of the DC universe is that you cannot go back in time to change history, so presumably this was shortly before DC established that principle. And of course the notion of Lex Luthor being the same age as Superboy/Clark had not been established either, so this scene is not as embarrassing as it would appear only a few years later:

"Young" Luthor looks to be at least 30 in that picture.

That brings up another problem with the whole story. Robin and Superboy appear at a scientific lecture where the marvels of the future are discussed:



That dates the lecture to no later than mid-1945, which means it's taking place 13 years prior to the comic, which means Superman is at that time 13 years older than Superboy. But at this point, Superboy looks to be in his late-teens, which would put Supes at 30, several years older than he's supposed to be at that point in his career.

Still, the story does present some interesting opportunities for DC's Teen Titans of their time to show off:


Among the next set of ads is this terrific and hugely influential house ad.


How much more compactly can you tell Superman's origin than that? It's a perfect little bit of storytelling that introduces the major characters in the Superman family at the time and their relationship to him.

The Green Arrow story is part of the brief (7 issues) run of Jack Kirby on the Emerald Archer. In Prisoners of Dimension Zero, Green Arrow and Speedy find themselves transported to another dimension, of giant aliens. They meet Xeen Arrow, a huge counterpart to GA, who manages to send them back to our own earth:



The Aquaman story is somewhat disappointing; he travels back in time, encounters ancient dinosaurs in a cave, and is constantly attacked by a hungry brontosaurus. Of course, nowadays we know the brontosaurus did not exist, but even back then it was believed to be a vegetarian.



Update: Michael Grabois, who runs the terrific Legion Omnicon, asked in the comments whether the letters column in this issue included any comments on Adventure #247, which of course included the first Legion of Superheroes story. As it happens, Adventure #253 was the first issue that included the Smallville Mailsack, but the letters were mostly general questions/observations about Superboy and the other characters:

1. Why can't Lana Lang learn Superboy's real identity?
2. Where did Aquaman get his name?
3. Having Superboy around the house must be nice for the Kents.
4. Please give Green Arrow his own magazine.
5. Why doesn't Superboy make the Kents rich by squeezing coal into diamonds?

I looked in the next ten issues or so and didn't see a mention of the LSH in the letter columns.
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Dying Features

Người đăng: Unknown on Chủ Nhật, 6 tháng 5, 2007

We've talked a lot about the rebirth of old features in the Silver Age, like the Flash and Green Lantern, and of course Captain America, Namor and the Human Torch. But many, many features did not survive to the end of the Silver Age, and I wanted to touch on a couple of these.

Green Arrow was one of the few superheroes to make it all the way from the 1940s to the 1960s. He had started out in More Fun #73, and by that issue's #77 began a run as the cover boy and lead feature. He was also included immediately in Leading Comics #1's feature, The Seven Soldiers of Victory, and added to the World's Finest lineup with #7.

He was bumped out of More Fun after #107, when that title went more to a humor format, and the feature moved over (along with the new Superboy stories) to Adventure #103, where it replaced Starman. But after that, Green Arrow settled down for a very long time. Although he was not an original member of the Justice League of America, he was added to that cast with issue #4. Unfortunately, about the same time, he was dropped from Adventure comics after a 167-issue run. He did get to appear in the first superhero teamup in Brave & Bold, along with another doomed hero, the Martian Manhunter.

Green Arrow continued in World's Finest until #134, a 128-issue streak, then alternated with Aquaman for a few issues before DC decided to go with reprints behind the Batman/Superman teamups. And with that, Green Arrow found himself with no regular feature for the first time in 23 years. Oh, he still had the appearances in the Justice League, but even those were irregular. Speedy, his longtime sidekick, eventually caught on with the Teen Titans, and that was essentially it for their relationship, as is well-documented.

Of course, Green Arrow would change dramatically at the very end of the Silver Age; I have talked about that in the past.

Roy Raymond initially appeared in Detective Comics #153, where he replaced Slam Bradley, which was at the time DC's longest running feature. Roy was a "TV Detective", with a show called Impossible But True that exposed frauds. Ironically, the name of the program was deceptive, since usually it turned out to be Impossible But Phony.

Roy Raymond lasted until Detective #292, when he was bumped to make way for Aquaman's brief run (7 issues) in 'Tec.

Ant-Man was one of the earliest Marvel Superheroes, as I have discussed before. After a tryout in Tales to Astonish #27, Hank Pym returned in #35 for a fairly long run, both as Ant-Man and Giant Man. He held down the cover position until #59, when the Hulk joined TtA. However, effective with TtA #70, Giant Man was bumped in favor of Prince Namor, the Sub-Mariner.
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