Why I Love American Comics Group

Người đăng: Unknown on Thứ Năm, 13 tháng 10, 2011


It occurred to me recently while I was reading My Romantic Adventures #115 (Nov-Dec 1960). I've talked a lot about ACG in the past. They were a relatively minor but regular publisher of comics in the Silver and Golden Ages; all told they put out about 1150 comics over the course of about 22 years, or roughly 50 comics a year, four comics a month. Most of their comics were written by their editor, Richard Hughes, under a variety of pseudonyms. Why do I love ACG? It's so simple that I can't believe I never put my finger on it before now. It's because Hughes was a master at creating interesting characters. And when you consider that most of ACG's stories were one-shots, that becomes even more remarkable. Here's the splash page that brought it all home to me:
Now that is a unique character: a female weightlifter who dreams of settling down in smalltown America. That makes for an interesting premise, but Hughes doesn't stop there. He creates a story that fits that character. Our Miss Hercules, Marcia Simms, gets enough money from the sideshow act to buy herself a farm in Carvertown. And it's not long before she attracts the attention of a handsome neighbor:
But as you can probably guess, he is not the right man for her particular character. She's not weak and helpless. Soon after, she introduces herself to another neighbor:
She finds out that Blake had gone to prison for a hit-and-run accident that he claims he didn't commit; in fact, he blames her beau, Otis, for framing him. And to get even, he steals a kiss:
She tells Otis what happens, and while he seems to shrug it off, later that night she hears the sound of raised voices at Blake's farm. Otis and a couple of his buddies intend to beat up Blake. And at last we see why Hughes made her a weightlifter:
Working together, they prove that Otis had indeed framed Blake for the hit-and-run accident, and fall in love.

In that story, Hughes has his protagonist use her singular characterization at the end. But in other stories, it is not uncommon to have the character have to overcome a major trait.  Another romance story from ACG  concerned a gal who's something of a klutz:

In that story, a key moment arrives when the man she loves is trapped on a girder and she must overcome her awkwardness: That, my friends, is superb characterization.

Hughes particularly liked to present us with downtrodden characters who suddenly succeed against all odds.  Americans love the story of an underdog who makes it big. The paragon of this character is obviously Herbie, the "big nothing" to his father who turned out to be one of the most powerful men on Earth.  But there are many other examples in the ACG canon. For example:

The shy, unassuming guy invents a potion that turns him into a strongman:
He becomes famous, and suddenly attractive to women:
But eventually Sally realizes that she liked the old Melvin better, and Melvin remembers that he did it all to impress her:

Want to read about interesting characters?  Check out the ACG line.
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The Secret Origin of the Atom (Ray Palmer)

Người đăng: Unknown on Thứ Hai, 10 tháng 10, 2011


This came up in a chatroom yesterday, and since I haven't talked about it before, I thought it was the perfect topic for a post. Of all the DC Silver Age reboots, only the Atom was significantly different than his Golden Age counterpart. Barry Allen and Jay Garrick had essentially the same power of blinding speed. Hal Jordan and Alan Scott were interchangeable; they had green rings of incredible power but smite either of them with a club of yellow wood and they'd be helpless. There was no real difference between the two Hawkmen or the dueling Aquamen.

But Ray Palmer's Atom was nothing like the Al Pratt version. The Golden Age Atom had no real super-powers; he was just a very strong short guy who never got shorter or bigger. The Silver Age version, of course, had the ability to shrink himself down to a very tiny size and then become much larger again; he could also control his weight so that one moment he was as light as a feather, and the next had the full force of 180 pounds behind him. So it is worth wondering why Julius Schwartz and Gardner Fox decided to give Ray Palmer significantly different abilities from Al Pratt.

For starters, I suspect that Palmer was intended to be a much more important character than his Golden Age counterpart. The GA Atom was never a cover feature; while he did appear on the covers of All-Star with his fellow Justice Society members, he never headlined All-American Comics, where his solo adventures appeared. The Silver Age Atom would have to hold down his own title.

But I suspect that other tiny heroes in the movies and on TV also influenced the decision. In 1957 (about four years before Ray Palmer's first appearance in Showcase #34), Richard Matheson's story, the Incredible Shrinking Man was brought to the silver screen. It's a terrific and suspenseful story of a man who suddenly finds himself becoming shorter and shorter with time. In the end, he discovers how threatening life is for a miniature man, as he's attacked in succession by the family cat and a spider in the basement. Here are some key moments in the film:

 

But there was also a 1959 TV series, obviously inspired by the Incredible Shrinking Man, that appears a more direct inspiration for the Ray Palmer Atom. World of Giants is the story of a six-inch high FBI agent:
Although the Atom could change his size to virtually anything under his normal height, the most common size that Ray Palmer assumed was six inches high, exactly the same height as Mel Hunter. For example:
And:
So it seems pretty apparent that the Silver Age Atom was inspired by this long-forgotten TV series. A hat tip to my comicchat buddy Jon for mentioning the TV show, which I confess I'd never seen before last night.
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Trivia Quiz #44: Answers

Người đăng: Unknown on Thứ Bảy, 8 tháng 10, 2011

There were clues in each quote as to the speaker.


1. "I've found it!  The legendary city of Caramanga!"

Adam Strange was an archaeologist.

2. "Well, here goes experiment #145!"

Ray Palmer, aka the Atom, was having problems with his experiments in shrinking things; every time he did it the object would explode.

3. "Lead never hurt a wooden leg!"

Captain Storm had a wooden leg.

4. "It is the first time I have found it necessary to give the signal!"

Reed Richards, aka Mr Fantastic, used a signal to summon the rest of the Fantastic Four:


5. "Huh?  What?  Go 'way! I wanna sleep!  Lemme be!"

The Sub-Mariner (Silver Age version)  was a bum living in a shelter when the Human Torch discovered him.

Scipio got 1 and 3 correct.  Jim got 1, 2 and 3.  Joplin John correctly identified the source of the quote for #4.  Lou Mougin ran the table, getting all five speakers.  Boosterrific got #5.  Ed picked up #3.  Mr Miller got 1, 3, 4 and 5, while Michael Rebain correctly answered #1 and #3.

Boosterrific makes a good point about the continuity between the Golden Age Sub-Mariner and the Silver Age version:
But that's not really the first published words of the character, is it? I mean, Johnny Storm was reading a comic book about the Sub-Mariner on the preceding page where it is implied that the Sub-Mariner character is the same as existed in the Golden Age. So wouldn't his "first words" be in 1939's MOTION PICTURES FUNNIES? (Granted, this is a blog about the Silver Age, and those are inarguably Namor's first Silver Age words, but still, you did say "the first words of the character." I'm not intentionally trolling, honest.)
 Mort Weisinger would respond with some pun.  I'll just acknowledge the "boo-boo".
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Trivia Quiz #44: Famous First Words

Người đăng: Unknown on Thứ Tư, 5 tháng 10, 2011

Pretty obvious format here: I give you the first words of the character, you have to name him or her.  Note: I am excluding cover and splash page statements here:

1. "I've found it!  The legendary city of Caramanga!"

2. "Well, here goes experiment #145!"

3. "Lead never hurt a wooden leg!"

4. "It is the first time I have found it necessary to give the signal!"

5. "Huh?  What?  Go 'way!  I wanna sleep! Lemme be!"

(Update: Corrected the quote on #5 per commenter Boosterrific)
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Modern Silver: Alan Moore's 1963 Part I

Người đăng: Unknown on Thứ Hai, 3 tháng 10, 2011

In 1993, Alan Moore collaborated with several artists at Image Comics on a project that alternately was an homage to and a spoof of the Marvel Comics of the 1960s. The intent was to contrast how comics were back in the Silver Age with the comics scene of the 1990s. The series as it stands is pretty terrific, although in the end it was done in by the 1990s lunacy, as a planned 80-Page Giant which would have had the 1963 characters confronting their then-current counterparts was never completed. Owing to ownership hassles involving the separate characters featured in the series, it has never been reprinted and probably never will be. But enough of that modern crap, I will try to treat this comic as a genuine 1960s artifact.

Mystery Incorporated is obviously intended as a Fantastic Four tribute, and it largely succeeds. The opening features a man breaking into their headquarters, opposed by three of the members:
No particular surprise, the fourth member is the intruder himself, just testing their defense systems. I love the opening, because, as with similar sequences in the early issues of the Fantastic Four, it serves as a painless introduction to the various powers of the individual members. We can quickly identify their FF counterparts: Crystal Man is clearly intended as a Mr Fantastic knockoff, Kid Dynamo is the Human Torch, Neon Queen is the Invisible Girl and the oddly named Planet (whose face resembles more the Moon) is the Thing.

For the most part the members of Mystery, Inc. behave the way their counterparts in the FF did, although there are a few differences. For instance, Kid Dynamo is the younger brother of Planet, and is apparently competing with Crystal Man for Neon Queen's affections. We get a quick origin (they gained their powers on a space flight when they encountered alien technology on an asteroid), followed by a scene where they read their fan mail. As in the real FF, there's a letter questioning why they need a girl with such useless powers on the team.

Then we get the real story. Neon Queen encounters a real intruder:
But although he seemed a trifle ill just before she attacked him, he gets healthier, and continues to walk backwards, then suddenly vanishes in a flash of light. The whole team investigates:
Of course, that's a little nod to the endless gadgetry in the FF HQ, most specifically the Negative Zone. Kid Dynamo flies off toward the computer room to see if the intruder did any damage there, while the rest of the team continues to inspect the area, looking for bombs and other devices that might have been left behind. Planet wonders if the intruder could have been Apocalypse:
A clear reference to Stan's ubiquitous and alliterative footnotes. Suddenly the defenses of the MI's headquarters act up against them and we get another look at their powers in action. Meanwhile, Kid Dynamo discovers that the intruder is still in the computer area. They duke it out for a bit, but the mystery man eventually captures him in a box:
Meanwhile Crystal Man has doped out what really happened. The intruder was a visitor from the future:
So instead of coming from the computer room, he had gone to to the computer room, as of course Kid Dynamo has already discovered. They race off to rescue him, but he and the intruder are both gone, so the issue ends with the other three dashing headlong into the Maybe Machine.

Comments: Moore captures the essence of the Silver Age FF in this story nearly perfectly, and Rick Veitch's pencils and Dave Gibbon's inks have the look and feel of mid-1960s Kirby goodness. The comic even includes a Bullpen Bulletins knockoff with this hilarious spoof of Stan's name-dropping:
There are two pages of letters, discussing (imaginary) previous issues, and even some faux-1960s ads:
Overall I give the story high marks; if it were an actual Silver Age comic it would surely rate in the top 100 comics of that era. Well worth the read if you can find it.
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Better size files of Sundays (the Phantom):153, 154, 160, 161, 162, 165, 166.

Người đăng: Unknown on Chủ Nhật, 2 tháng 10, 2011

One visitor had attaracted attention about problems with S-165 file & some dead links of 100th post.

While checking, Emile found some more Sundays better size files.

Those are S:153, 154, 160, 161, 162, 165, 166.

Download (from100 th post)

All thanks & credits go to Emile.
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Frew #1444: The London Underground Murders, Part 2: Maniac at Large"

Người đăng: Unknown on Thứ Bảy, 1 tháng 10, 2011






Stoty: David Bishop
Art:: César Spadari



Download











Check this Phantom & Superman parody.
Direct link to this page (hosted at imageshack)


Frew #1444 is scanned & edited by Laki. he parody is from his e-collection.
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